Logic and proof methods
Build converses and contrapositives, and choose between direct proof, contraposition, contradiction, and induction.
Question sets mix direct skills with unfamiliar applications so method selection becomes part of the practice.
Build converses and contrapositives, and choose between direct proof, contraposition, contradiction, and induction.
Use inclusion-exclusion on set sizes, and count or classify functions as injective, surjective, or bijective.
Choose between permutations and combinations, and unroll a recurrence relation term by term to find a later value.
Apply the handshake lemma and connectivity rules, and use the Euclidean algorithm for gcd, lcm, and modular arithmetic.
These 8 questions are printed in full on this page, with every step of the arithmetic written out. Cover the options, solve the question on paper first, and only then open the worked answer to compare your method with the one shown.
Answer: If the game is not cancelled, then it did not rain
Answer: Prove 'if n is odd then n^2 is odd', and it holds
Answer: 25
Answer: 64
Answer: 210
Answer: 67
Answer: 14
Answer: gcd 42 and lcm 252
The difficulty buttons above change what a question asks of you, not just the size of the numbers. Each example below is taken from the question set on this page.
| Level | What it tests | Example question | Time target |
|---|---|---|---|
| Foundation | One skill at a time, with the numbers kept small enough to check in your head. | What is the contrapositive of 'If it rains, then the game is cancelled'? | About 1 minute |
| Exam | The wording of a real test paper: pick the method first, then carry out two or three steps. | To prove 'if n^2 is even then n is even' by contraposition, what statement do you prove instead, and does it hold? | 2 to 3 minutes |
| Challenge | Two ideas combined, or a result you have to interpret after the calculation ends. | A sequence has a1 = 2 and a(n) = 3a(n-1) + 1. What is a4? | 4 to 5 minutes |
Begin without notes and explain your choice before checking. For every miss, identify whether the cause was a definition, setup, calculation, interpretation, or time decision. Re-solve the question from a blank page, then return to the same skill in a mixed set tomorrow.
A useful review shows more than the correct option. Compare the method with your first attempt, locate the earliest incorrect decision, and write one rule that would prevent the same error in a new Discrete Math problem.
This page targets flexible Discrete Math question practice. When you need a syllabus-aligned sequence with unit selection, use Discrete Mathematics practice by unit and return here later for mixed retrieval.
Move up after you can solve several questions accurately without hints and explain the method. Move down for one short set when errors show that a definition or setup is still uncertain.
Short sessions on several days usually build stronger recall than one long session. Revisit missed Discrete Math skills the next day, then mix them with older topics later in the week.
Use Discrete Mathematics practice by unit for a syllabus-aligned sequence with unit selection, practice, and a complete answer review.
Type your own problem, or upload a photo of it. You get the method, the answer, and a check you can repeat yourself.